Technical Designer
Specialising in AAA PC and console games development, Red Kite has a proven track record in the creation of cutting-edge games across varying genres.
Having set up home in the beautiful Grade-II listed Park Row House in Leeds city centre, Red Kite continues to develop top-quality games for multiple world-class publishing partners such as Sony, Microsoft, Activision, 2K, SEGA, Warner Bros., Epic, 505, Rare, Rocksteady, Codemasters, Sharkmob, Mediatonic and Remedy.
Several titles include Exoborne, Suicide Squad: Kill the Justice League, Hogwarts Legacy, Fall Guys, Mafia: Definitive Edition, Mafia III: Definitive Edition, Control Ultimate Edition, Two Point Hospital, Knockout City, Battletoads, Crackdown 3, Payday 2, Team Sonic Racing, DiRT 4 and God of War III: Remastered.
It is a very exciting time to join Red Kite; not only are we working on multiple high-profile games, we are also developing our own IP. Here is what we can tell you about, we are:
• Partnered with Sharkmob on the upcoming tactical open world extraction shooter, Exoborne
• Continuing to support Warner Bros. on multiple titles
• Working on 2 high-profile AAA 1st person shooters in UE5
• Developing Red Kite’s first original game
One of the most interesting aspects to working at Red Kite is the diversity of projects present within the studio and we constantly find ourselves pushing the boundaries when it comes to the gameplay that we are creating and the technologies that we are engineering.
Day in the life of a Technical Designer:
As a Technical Designer at Red Kite, you’ll take full ownership of side-missions, guiding them from initial concept through to implementation. You'll be responsible for designing mission areas with a focus on creating engaging, standalone experiences that contribute to the game’s wider narrative. Working collaboratively with both internal and external team members, you’ll play a key role in iterating on designs to ensure they align with the overarching game experience and goals. You'll also help define and implement technical design systems and tools that streamline workflows and enhance productivity, whilst working closely with our code, art, and design teams, contributing to a cohesive and efficient production process that brings the game’s vision to life.
Please note, you will need to be onsite in Leeds Monday-Friday.
What you need to do this job:
• Experience as a Technical Designer within the games industry.
• Technically proficient in Unreal Engine.
• Good knowledge of game and level design principles.
• Good knowledge of C# or similar scripting languages.
The Interview Process:
At Red Kite Games, we want a holistic and engaging interview process that allows us to get to know you, your skills and your potential. For our Technical Designer role, we have a 2 stage interview process:
1st Stage: One hour Teams call with our Creative Director and Lead Designer. Here we will talk with you about your experience and skills, our expectations in the role and ask some competency based questions. There will, of course, be opportunities for you to ask questions!
2nd Stage: This will be an onsite meeting where you will get to meet the team! You will get a tour of our studio and meet with a variety of people. This usually takes a few hours.
Red Kite is located in central Leeds, a major UK city connected to London by rapid rail links and the M1 motorway – plus the rest of the world via Leeds Bradford airport. It's home to some of the best restaurants, bars and museums in the North of England, and is within easy reach of spectacular countryside (the Yorkshire Moors and Bronte Country), historical York and the Yorkshire East coast (you should definitely check out Whitby and Runswick Bay).
We offer a superb flexible benefits package – which includes but is not limited to:
• Flexitime – Including work from home on Fridays and early finish Fridays
• Industry leading 35 hours per week
• Defined Annual Bonus scheme
• Generous holiday allowance – Including your birthday, Duvet Days and Christmas Eve
• 5 x Learning & Development Days per year
• Employee Assistance Programme – Including health, mental health and wellbeing support
• Enhanced Maternity/Paternity and Adoption pay
• Life Assurance, Income Protection, Critical Illness Cover and Dental Insurance
• Relocation Support and Visa Sponsorship
Nurturing Red Kite's studio culture is at the heart of everything we do, which has been recognised by the following awards:
• Best Companies – A World Class, 3 Star place to work
• TIGA STAR Award for excellence
Red Kite is a social studio – the team regularly gather for socials, game nights, film nights, to play sports and much more – making this a great place to build a career whilst making friends...and let us not forget Red Kite's legendary Summer BBQ and our epic Christmas party!
Red Kite's studio is relaxed and friendly. Every team member has the opportunity to shine and we pride ourselves on providing a positive social atmosphere, facilitated by shared interest groups, wide-ranging clubs and charity fundraising events. Red Kite are proud supporters of the gaming charity SpecialEffect.
Red Kite works closely with our employee diversity group, PRISM, which exists to promote diversity, inclusion, equity, equality and wellbeing across the studio. We continue to work to improve diversity in our recruitment and promotion processes, and actively encourage people from marginalised groups to consider a career in the games industry.
Come join the team, build a rewarding career, and help to make great games with a lovely bunch of talented people!